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A jam submission

BearerView game page

TG(STG Without S)
Submitted by snp6708 — 1 hour, 50 minutes before the deadline
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Bearer's itch.io page

Results

CriteriaRankScore*Raw Score
Challenge (Tough but Fair)#202.7723.118
Audio#272.6152.941
Gameplay#302.6152.941
Overall#342.5632.882
Concept#352.7203.059
Story/Writing#352.0402.294
Visuals#392.5632.882
Use of Theme (LGBT Pride / Identity)#451.4121.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
rime, illustar

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Comments

Submitted

Simple idea but I love it.  

My only complaint is that player input was a tiny bit too slow/insensitive, like the Unity input axes were left on their default gravity settings (not bad for most games but very noticeable in bullet hell).

Submitted(+1)

Pretty neat Kamikaze simulator! We could use more danmaku puzzlers in the business!

HostSubmitted

Oh this was a neat idea, a little survival high-score game. The pattern itself was fun to dodge but it kind of became overwhelming quickly. Maybe a few different patterns with some cooldown in between could help that. Because especially with how random it is you eventually end up cornered with more and more slow-moving bullets creeping towards you.

Developer

Thanks. But it may not be a survival game, there is a hidden way to win this battle instead of endless dodge.