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A jam submission

MothlightView game page

Find the moths, escape the forest.
Submitted by Stig6 — 8 days, 6 hours before the deadline
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Mothlight's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#44.1004.100
Theme#83.8003.800
Gameplay#93.4003.400
Overall#153.3673.367
Presentation#163.7003.700
Story#282.3002.300
Creativity#282.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Realm of Nightmares in your game?
I created a nightmarish forest where you have to look for giant moths to take pictures off while a scary creature is stalking you and upon winning you snap back to reality

Did you implement any of the optional Bonus Challenges, and if so, which ones?
i implemented the first one in a way that you as a protagonist are seeing a dream that is scary by nature and makes no real sense
I also used moths as a pivotal part of the game

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Comments

Submitted(+1)

That jumpscare definitely scared me...Nice entry!

Submitted(+1)

Only game so far that has made me jump lol 

Congrats on such a solid first game! I think you guys did a lot of solid decisions, very reminiscent of the early Slender Man games. It's a little difficult at first to avoid the monster, I felt like the constant jingles of the moths were a bit distracting on my first run. Eventually it became easier with practice.

Overall, really fun and scary!

Submitted(+1)

Getting caught got me good a few times. I def jumped the first time lol. Nice job! Love the enemy design too. I think the footsteps could be a little louder.

Submitted(+1)

I love the atmosphere of the game, I like games with a PS1 appearance. Plus it knows how to play with sounds.

The only problem I had playing is not being able to get past the first moth because the enemy was faster than me, but it's because I'm a little slow xD

Submitted(+1)

That feeling of being chased through the woods at night is something I won't be able to shake soon. I think you could maybe add more variety to the objectives, but I like how you used sound and light to guide the player.

Developer(+2)

Thanks for playing the game
It's practically the first game i ever finished and released
I did my best to not overscope since that always buries my projects
So i went for 1 easy gameplay mechanic and shook things a little with sound and certain events
I am not proud of this game but i am proud i could finally finish something

Let's goo! Awesome.