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A jam submission

ARITHMETIC TRAINERView project page

TRAIN YOUR ARITHMETIC WITH THIS TOOL
Submitted by divagated (@DevDivagated) — 6 days, 9 hours before the deadline
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ARITHMETIC TRAINER's itch.io page

Results

CriteriaRankScore*Raw Score
How nice it is to use#342.8002.800
How innovative or original it is#352.2002.200
Overall#402.2672.267
How much I could potentially use it in the future#451.8001.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hi.

This is a math game and not a tool.

Developer

It's a tool with gamified elements.  A math worksheet is a tool to practice math. This is a gamified worksheet generator. Similar to duolingo, which I would call a tool that helps you learn a language, but with gamified elements. 

Submitted

In this logic all the games are tools.

Submitted(+1)

I definitely see why you would call this a "game" and not a "tool," but I think I can also see why the creator would disagree.

I think what the creator is trying to say is that if an app is made for a purpose (one that isn't entertainment), then maybe it can be called a tool? This app is meant to help you improve a practical skill. You use it to get better at arithmetic -- that's its purpose. This is different from something like Among Us, where the purpose is entertainment. (Yes, you might also learn a practical skill like deduction by playing Among Us, but that's not why you'd play it and not why it was made.)

It does seem like a very permissive definition though. Is a hula-hoop a tool for cardio improvement? What about a jazzercise class? (If we keep this up, it starts to sound like another language game: is a hotdog a sandwich? what about a bagel? etc.)

In any case, I don't think the creator is trying to sneak this into the jam for more views or anything, it's just coming from a honestly different understanding of "tool."

Long story short: language is floppy, long live language.