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A jam submission

Dungeons with a pinch of magicView game page

Kill the Ghosts...
Submitted by Zipasaurus — 32 minutes, 34 seconds before the deadline
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Dungeons with a pinch of magic's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#53.1003.100
Audio#52.9002.900
Overall#7n/an/a
Prompt Utilization#82.4002.400
Gameplay#92.5002.500
Fun Factor#112.0002.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you incorporate the prompts?
Both the Phrase "With a pinch" and the word "magic" in the title, ontop of that the game is about casting magic... Just a small amount tho.

How do you feel about the game you made?
Not a fan, If I didn't have work on both weekend days would've been less rushed.

What can we improve for the next jam?
N/A

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Comments

Submitted (1 edit)

Two floors. I haven't died with health 0. I got out of enemies. I couldn't find out what to do with portals. It was promising in the beginning. But unfortunately, now we have only moving controller and six ghosts.

Developer (1 edit)

The bits on the floor are not portals, but they're stat increases which you can purchase by killing ghosts and gaining "Coins" 

Also at the start of the game it does states you can't die. - Also stated in the description :) 


-Thanks for playing.

Submitted

I liked the model for the staff and the fact that it had a cooldown period between your shots. In a more fleshed out version of the project I could see that being a major mechanic with the player trying to time their shots. The lighting effects were quite nice as well.

Submitted (1 edit)

Honestly going around and killing ghost is fun. just a tiny problem: you (or well the person who modeled the walls for you) should make a corner piece for the wall.

btw, you can kinda hit ghost from the other side of a wall.

Developer

there is infact a corner piece..   have the full map made in blender with the corner pieces. I ran out of time though