For your first game with Unity, this is pretty good! My high score is 118 (I beat Mig, don't tell him). The controls are pretty straightforward, but some text to explain what you can and can't do would be nice. I think you did the best of all of us concerning the theme. I wish I could rate you higher for music as that's the main thing I rated you down on. Great game overall!
Overall the game was decent especially for one of your first games and game jams using unity. My high score is 57 points! A tutorial or instructions in the itch page would have been very helpful as it took me a while to figure out what to do. As welll as a restart button on the end screen. I like the mechanic of the controls shifting to the opposite and it was a great take on theme. As well as the whole game flipping. Although I would have rather had some indicator to when it was flipping.
If you ever do want to improve your game Consider Adding:
Menu, Tutorial, Restart Button, Waves of Enemies and a way to shoot them, falling health, Muisc, and an indicator for when the mechanics are shifting.
Comments
For your first game with Unity, this is pretty good! My high score is 118 (I beat Mig, don't tell him). The controls are pretty straightforward, but some text to explain what you can and can't do would be nice. I think you did the best of all of us concerning the theme. I wish I could rate you higher for music as that's the main thing I rated you down on. Great game overall!
Overall the game was decent especially for one of your first games and game jams using unity. My high score is 57 points! A tutorial or instructions in the itch page would have been very helpful as it took me a while to figure out what to do. As welll as a restart button on the end screen. I like the mechanic of the controls shifting to the opposite and it was a great take on theme. As well as the whole game flipping. Although I would have rather had some indicator to when it was flipping.
If you ever do want to improve your game Consider Adding:
Menu, Tutorial, Restart Button, Waves of Enemies and a way to shoot them, falling health, Muisc, and an indicator for when the mechanics are shifting.
Good job though!