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A jam submission

VapoRView game page

Fight those close to you (if those close to you are a busted AI) in this VR title, completely not in VR
Submitted by Naomi Wirén (@NaomiWiren), d_mcintosh27, Tobias Z, Ross Lane — 4 hours, 46 minutes before the deadline

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VapoR's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.1764.176
Innovation#24.1184.118
Gameplay#33.7063.706
Overall#34.0004.000

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This is a really solid submission and you should all be really proud of yourselves. The first feature I noticed which I haven't seen in any of the other games is the 3D take on it, instead of sticking to what most people are comfortable with which is 2D you decided to go against the ordinary and try something different especially for this genre/style of game. The next surprising feature was having the ability to customise your character that level of choice really makes the player feel involved and connected to the character of the game, I thought that was a really clever option in the game. The art style was clean the game ran well with smooth animations for the menu and all the player and enemy movements/actions. There is not much I can critique about this game, the only thing I would say to improve is sometimes the AI can act a bit odd, like when they jump they freeze in place, however this is a very minor thing as this is a really strong submission not much wrong with it at all. Well done!

Submitted

Very cool game, I really like the details that went into this game, for example, just having the ability to edit your character went a long way for this game allowing the players to feel more unique in the play through and giving them options, the combat was clear and the enemy felt like a good enough challenge. Really appreciate the detail in this game, well done!

Submitted

A really solid game that incorporates a nice range customization options as well as decent physics. The art style of the game was really nice and the game play felt smooth for the most part. The game ran smooth and was well optimized. I also really liked the 3D design of the game as it was refreshing to play after 2D games. The game had a very nice sound design and it fit the theme of the game extremely well. The menu design was also very well done along with the animation when you go into different menus.

However, the AI can be a little wonky as it just randomly jumps at certain times even if it doesn't have to. Another issue is with the hit boxes, as I was right next to an enemy punched and it didn't take any damage, however, this was quite a rare occurrence.

A very fun and well made game overall!

Submitted

A really fun and enjoyable game to play. I liked the amount of customisation that was offered to your character and felt that the actual gameplay felt very smooth and the different abilities worked well with the movement of the character with a good sound and music choices that created a good atmosphere within the game. Overall a really good job.

Submitted (1 edit)

Wow! Love it! Visuals are awesome. Music and sound effects are in there which is great! I loved how you took on the different style of the fighting game and made it 3d instead of 2d. Character customisation is also really cool! 

I did managed to break it and bug the game out by jumping and ending up on top of the opponents head where he just runs around and you get stuck there. 

I would have also liked the gameplay to be a bit quicker. 

5 stars form me though!! Well done!

Submitted(+1)

i managed to break the game, just by jumping.

A very impressive submission with a consistent artstyle and decently engaging gameplay. Lots of polish and quality of life features like character customisation. Attacks are telegraphed well with a range of different ways of hitting the enemy creating notable depth within the title. The 3D aspect is fairly unique and reminds me of game like Arms; there is something here that could be marketable with more work.

I think that some additional player feedback on connected hits would be a benefit outside of an audio clip, as sometimes it can be a bit difficult to see what attacks work best in a certain scenario. In addition, the AI is a bit awkward at times where they jump occasionally and freezing in place but considering the timescale this was made in it is entirely serviceable. Finally, I think that the character's attacks could be a bit more responsive as attacking can be fairly delayed which makes encounters a bit awkward.

Overall, I think that this is a very strong game with a lot of great things. You all did a good job with this project and with some more time and work on this I can see this on a marketplace. It is very clear that you put a lot of time and effort on this. Well done!

Submitted (1 edit)

Loved the 3D aspect of this game, this is the first game i've seen with 3D so far. Loved the 3D animations for the main menu as it adds a unique flair to your game, the inclusion of a character creator aswell is really good aswell and adds a creative aspect for the players. The animations are well done and look verry good ingame. The overall level design and character are well done, the ai fighter aswell is fun and a challenge to fight, though he did get stuck on my head a few times. One thing that would have been good is the abaility for both the player and the AI to block as it would lengthen the fight and present an overall tougher challenge to the player. Overall this is a really good game,  


job well done guys!

Submitted

Very good game- well done! I'm impressed with the CPU opponent as this is difficult to get right, but the game seems balanced and professional, with a lot of polish. An improvement could be playtesting more to eliminate any bugs and exploits, particularly with the AI. For example, stopping the player from being able to spam the opponent with attacks could make the game more challenging and fun. Aside from a few minor bugs, the game works very well.

Submitted

Cool game - you should all be very proud. The menus and customisation were really cool and made the game look very professional and stand out. I did find it difficult to see what moves I was using but other than that - great game.

Submitted

I'm really impressed by this! The 3d menus, character customisation and a cpu opponent all show a high level of polish. The character customisation in particular I was not expecting but adds so much to your game, and I'm a huge fan of the idle animations that play while you're choosing. 

The models and animations work really effectively and flow together well, however I do think that the animations could be a bit more responsive to the player's inputs, it's sometimes a bit difficult to register what my key presses are actually doing. I also found a few times the opponent just would stop attacking all together, I think it was when they reached a low enough amount of health but not 100% sure this was the reason.

Overall I genuinely had a lot of fun playing this, there's so much in this game to make it stand out. Really well done!

Submitted

This is some seriously impressive stuff, the whole team should be really proud of this submission!

I was suprised to see some more in-depth features such as a character customizer, and a functioning one at that. The controls worked perfectly, the movement and animations behind them being really satisfying to control. The addition of an AI opponent was a welcome surprise as well.

I should mention that while your controls worked well, it could be improved by having the ability to pause the game. I did try to press keys like esc and backspace to try and pause, so I'm going to assume there wasn't one (please correct me if I'm wrong!). In this pause menu, you could have a quick refresher on the controls if the player needed it.

The only other issue I found is that by simply walking up to your opponent and mashing the E key, you could win the game after less than a minute. I tested this a few times and managed it on each one. While maybe not a pure problem, I believe that the ability to block to take reduced damage in exchange for not being able to attack could prevent this kind of "cheese strategy" of sorts from being able to occur as easily.

Aside from these little nitpicks, this game was genuinely really fun to play. Well done!

Submitted

A very impressive submission, you should all be very proud, he music audio and sound effects worked really well and suited the overall theme for the game and with animation effects for the main screen really stood out like a professional game would, I liked that you could customise your character within this and that there was more than one to choose from, I liked how the music changed when you went into battle to make it more dramatic but did find the game challenging to get used to the controls but made me want to play longer till I best the bot. It is hard to find something in this as a negative. Great job!