Nice job on the art and boss mechanics. Quite a menacing fruit bowl. I thought I found a sweet spot at one point but it only lasted a few seconds. I'm awful at these games so I knew I didn't stand a chance. It'd be cool to have some pickups or powerups around to change mechanics a little and encourage the player to move around a little more. Some sound effects and music would also go a long way.
Godot was giving me a looping error when I tried to reach the boss on the right. It would spawn the bullets only and no boss.
At: servers/physics_2d/physics_2d_server_sw.cpp:739
ERROR: Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.
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