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A jam submission

SeasonsView game page

Short adventure game made for the Summer Fediverse Jam 2023
Submitted by nibblebit (@ydinkov) — 9 hours, 1 minute before the deadline
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Seasons's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#32.7502.750
Graphics#42.5002.500
Theme#43.7503.750
Fun#52.5002.500
Creativity#53.2503.250
Overall#52.9502.950

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

you can see my live reaction here


things I liked:

- the mechanic of switching between seasons and then things being different in each season was cool. The time shenanigans added in there as well with the tree falling was great

Things if you continue:

- certain important points were a bit difficult to find (such as the girl by the river). You could do a bunch of different solutions to that such as arrows pointing to elements of interest, having a minimap, highlighting intractable, etc.

- got a bit tedious to walk to and from the archway especially if you didn't know which season would solve the problem. You could add something like a sprint button or remap it to something like a key press although that letter option would involve changing up the game loop a bit

Submitted(+1)

I can’t run windows games, but I was able to clone and run it from source via godot (after installing fbx2gltf) - thanks for sharing the code! I’ve been nervous to get into 3D games and assets on my journey so far, so it’s nice to poke around a bit.

I love games with multiple seasons - great choice to explore. It’s a bit tough to navigate, but I think with some camera work and a few fixes (like preventing the player from falling off the sides) it could feel pretty good!

Developer(+1)

Wow thanks for going through the trouble! Yeah lots of QOL stuff and bugfixes were left on the cutting room floor in the rush. I’ll for sure fix all of those! :D

Submitted(+1)

I like the meshing of 2D and 3D assets.  The choice to represent the changing of seasons as archways that you can walk through is a neat artistic choice. I wish it was a little easier to tell when I am interacting with something.

Developer

Thanks! I feel it’s a bit tedious to keep returning to the same spot. With a bit of polish waking, around, navigating and interacting can be a lot clearer