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Gonna shoot out a quick question here to MAYbe save me some time, But How do I handle 1st person collision with 3D objects?

A topic by DHLabs gaming created 5 days ago Views: 55 Replies: 2
Viewing posts 1 to 2

I have never done it before LOL. I haven't even done 3D collision Period, to be frank, but for what I am doing, some very basic collision would be very helpful. (although I guess I haven't overturned every table, and peaked in every corner looking already In gdevelop for any kind of built in solution for this.)

(1 edit) (+1)

The obstacle should have physics3d behavior and the player have physicscharacter3d and/or physics3d.

You can also just pick one of the 3D templates to get started and edit it.

Okay, thanks!