Thank you. I had no time to polish it because of the school, i really wanted to add more interactivity and mistery, but it was not possible. Monsters were programed to call a global event and react depending on the level and items you have actually recovered, but, as i said, had no time to implement, but it was great they were configured like that because in narrow paths they don't allow you to pass, so i decide to just simply delete them temporaly. If you come back to the last map they are there again.
Comments
Nice concept
Cool visuals
The background moon changing is a nice touch
Maps need more interactivity and gameplay in them
Creatures disappear when you interact with them, not sure if intentional
Thank you. I had no time to polish it because of the school, i really wanted to add more interactivity and mistery, but it was not possible.
Monsters were programed to call a global event and react depending on the level and items you have actually recovered, but, as i said, had no time to implement, but it was great they were configured like that because in narrow paths they don't allow you to pass, so i decide to just simply delete them temporaly. If you come back to the last map they are there again.
Thank you for playing!