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Rocket Salvation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #12 | 3.500 | 3.500 |
Gameplay | #17 | 3.200 | 3.200 |
Overall | #25 | 2.975 | 2.975 |
Theme | #35 | 2.800 | 2.800 |
Sound | #35 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It was fun, but it doesn't really offer much
Pretty cool idea, it was a fun little experience, but I know for a fact I am not getting that spaceship driver license.
Interesting balance between wanting to go fast while still staying in control. I would suggest maybe making the timer visible while playing. Super nice entry :D
Overall, a really solid game! I really like the gameplay, though it is very simple, its is quite effective. My only complaint is that the controls are very hard to control at the start but I think thats just how the game is designed to add difficulty. I don't really see the gravity theme being implemented. I mean you could argue that Rocket is linked with gravity but I guess its a bit of a stretch for me! The aesthetics of it is very simple and pretty polished! My one complaint for the aesthetic is that maybe a little bit of post processing and a little bit more colour here and there would help! The sound effects are there which is nice but I feel like this game could add a little bit of relaxing music or some sort of music to fill the void! Overall, very solid game! Well done!!
I can see the potential here! The ship seems a little slow for a speedrunning game, but that may be because I was playing on the web version.
Some really challenging levels there! Nice job!