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A jam submission

Mini DeliveryView game page

Submitted by digitaliliad — 1 second before the deadline
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Mini Delivery's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#643.1303.833
Creativity#863.4024.167
Overall#873.2664.000
Polish#902.9943.667
Theme Interpretation#1143.5384.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Loved this so much, it was an absolute blast playing this on stream! As I said, the only thing I noticed was that the timer didn't reset when the game restarted. It made my terrible time look even worse! :D

Submitted(+1)

hah)) i saw some video about it, cool idea do from it a game, funny))))

hope you will continue work on it and finish it!

(3 edits) (+1)

Congrats on finishing, Dave! (And for setting the new record with the T-1 second jam submission :D)

I’ll give it a proper go later, but after a few rounds of gameplay I absolutely love it. The mechanics are simple and fun, the controls are quite tight, but also pleasingly wonky at times. And the city environment is blowing my tiny mind, it does NOT feel like a weekend jam game at all, all that tooling was totally worth it!

Oh and the game runs smoothly on my potato IGPU work laptop :) really nicely done!

Developer

Thank you Fodi! Unfortunately, none of the tooling ended up working, so we did have to place pretty much everything by hand...

(+1)

Oh, I guess I missed that part of your stream. In that case allow me to compliment your decision making. Ditching tooling and not worrying about sunk cost and getting the game done with more manual methods instead was the right call, the end result speaks for itself :)

Developer

Thanks Fodi! I just wish I'd had the foresight to avoid it altogether and not sink 4+ hours into tools I couldn't use, haha...

Submitted(+1)

Such an interesting theme, love the idea and the graphics, good work in such a small time! I hope you work on the gameplay mechanics more and continue this project.