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A jam submission

Quantum Dodge (Jam Edition)View game page

Dodge high speed particles
Submitted by Barribob — 17 hours, 40 minutes before the deadline
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Quantum Dodge (Jam Edition)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun (Overall enjoyment)#14.3334.333
Balance (Speed of the game)#14.2144.214
Uniqueness (Originality of the game)#14.3104.310
Overall#14.2924.292
Theme (How well the game fits the jam's theme)#34.3104.310

Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (4 edits)

The game looks really great! 

The Energize tutorial should probably only show when the Energize button becomes available, got confused for a little while here. But that's just a very minor point.

UPD: Fusion interface is a bit confusing too. Especially the "Upgrade to Level X will cost 0" - this gives basically no information. The Upgrade itself seems like it should not really be a thing, just level it up automatically based on the invested currency.

The Fusion tab UI could definitely use some love: at least would be good to have an Auto-Split toggle and a button to invest all resources into a selected nucleus.

Developer

appreciate pointing out some improvements for fusion, I did feel like some actions could become cumbersome

I wery much enjoyed this piece, thank you!

Loved the flow of this game. and the visuals had that right amount of bright flashing colours that kept my brain happy

Neat concept, very solid UI, would definitely come back for more if it gets updates in the future. :] 

Submitted

A little to abstract for me. Nice work on the UI elements and the timer on the clicker.

Submitted

A little to abstract for me. Nice work on the UI elements and the timer on the clicker.

This game is really, really nice to look at, click around, and progress through. It fits the theme, and was overall really enjoyable.

Submitted

Had a lot of fun playing this! I got to the final dimension, not sure if there were any other end game tasks.

I enjoyed all the systems that were in place, but it did take me a while to fully understand exactly how they all worked together. Especially the Fusion aspect.

Visuals were great, it was entertaining seeing the ball dance around the screen dodging all the waves. UIs were clean and snappy.

Overall great job on this, I really enjoyed!

Would love to see this expanded on to make it a few hours long.

Submitted

Really cool one!  I love all the upgrades and different layers

Submitted

Cool Idea