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A jam submission

Solkatt_ (english version)View game page

Submitted by BenyDanette — 7 days, 21 hours before the deadline
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Play Solkatt

Solkatt_ (english version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of songs#54.2994.462
Game goodness#54.0774.231
Overall#54.1884.346

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which songs are your submission based on?
The 8 songs were:

Little Stabs at Happiness - Fujiya & Miyagi

A verse of the song is described and mentioned as we watch Ida's car from the balcony.

When Doves Cry - Prince

It is the main theme from the other dimension.

Witches - Alice Phoebe Lou

You can listen to part of the song on the walkman in the attic.

Slide Tackle - Japanese Breakfast

I slipped in a piece of sheet music to play the bass part on the synthesizer

Kwon Eunbi - Glitch

I put an extract of the chorus and the video clip on the computer in the bedroom of Linus, the protagonist.

True Feeling - Galantis

I used the band members' names and nationalities (sweden) as inspiration for the plot's location.

Heaven - The Walkmen

The magnets on the refrigerator form the chorus of the song, which tells the story of the protagonist and Ida, his former girlfriend.

Sediment - Pinback

The subject of the song, and of the video, is the existence of extraterrestrials who would come to Earth, so I adapted my story in that direction.

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Comments

Submitted(+1)

This was a cool and eerie piece with an unexpected twist. I liked finding not just the messages but the other backgrounds; overall a very interesting vibe. By the way, it seemed like I couldn't click on examinable objects in previous areas once the second "looking" mechanic was introduced, was that intentional?

Developer(+1)

Thanks for playing! 

Yeah, I deactivated the ability to click on objects from the moment you get the talisman, mainly because some of the text is light, and would have clashed with the weird atmosphere. I would have had to make an alternative text for all the clickable objects, but I didn't have much time left to finish the game, so I made this somewhat radical and frustrating choice, once the shuffle comp jam is finished I'll probably make some changes to improve it all, and make the ending less abrupt.

Submitted(+1)

Ohh, I see! I didn't find it too frustrating, as I'd examined most objects before this happened--just wanted to make sure I hadn't encountered a bug. (:

Submitted(+1)

woah this is really good. really impressive what you've done with decker and such a strong atmosphere. this will haunt me

Submitted(+2)

Very unsettling, haunting atmosphere in this game. I would consider adding a trigger/content warning for depression and/or suicidal ideation. As someone with clinical depression, I found this really upsetting to play because of the main character's attitude and comments.

Otherwise, extremely creative use of the songs in such a small space. The end is deeply unsettling.

Developer(+1)

Hi! thanks for the time you took to play and for your feedback. my intention was to play on nostalgia; melancholy, boredom, and leave the rest to interpretation. i hesitated and thought that adding a warning might provoke more anxiety in anticipation. i'm sorry if the atmosphere of the game made you uncomfortable, i'll try to formulate a warning that isn't anxiety-provoking but that captures the particular atmosphere of the game.  

Take care!

Submitted(+1)

I enjoy the mixture of the songs and have enjoyed the game as well. A bit tense and mysterious.