wait i think i have this song in my head too and i've never been able to place it
Coral Nulla
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damn right. I always feel like it's more interesting if progression is tied to the player's actual increasing skill/understanding rather than an arbitrary simulation of "progression". I also keep thinking about that quote that's like it's only in RPGs where you get better at something by doing it correctly. even a game where you only get experience points for making mistakes, taking damage, missing attacks etc would be more interesting. because if your attacks are successful then surely you don't need any more points.
noooo it crashed on the second floor :(
Error: cannot execute macro <<play-dungeon>>: assignment to undeclared variable gunSlotRed
But that (and the now-grating—I mean lovely—kazoo soundtrack) aside... this is extraordinary!! Satisfying to play, great use of assets, and very impressive that this is somehow Twine underneath.
I am continually impressed at what y'all have done with these assets. Also a big fan of this new trope of having character customisation and then using it against you. Now I want to hear Sparks sing "this municipality is insufficiently large for the both of us" very very quickly... and with a kazoo!
thank you! it miight work if you have access to the web version of keynote but i'm not sure. the audio is just a loop of all the kazoo samples played at once though. the stuff at the end probably makes more (slightly) sense if you've played the Morality! series but I expect it's much funnier if you don't































