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LFG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Overall | #2 | 4.400 | 4.400 |
Best Use of Theme | #2 | 4.600 | 4.600 |
Excellent Art | #2 | 4.733 | 4.733 |
Audience Favorite | #2 | 4.267 | 4.267 |
Excellent Game Design | #3 | 3.400 | 3.400 |
Excellent Sound | #3 | 4.333 | 4.333 |
Excellent Writing | #3 | 4.600 | 4.600 |
Most Innovative | #3 | 3.667 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm exceptionally impressed with the quality of this interactive novel. This is a lot of art and functionality for only a week! I'm a sucker for showing over telling, so I found the story to be very charming.
I think there was tremendous potential for implementing sections that featured more prominent raw gameplay; the part where you have to click really fast to damage the bird more than it outheals your damage is an example of something I'd love to have seen more of. But, I do understand that making everything jank-free was more important for this experience to work. And at the end, it did work very well!
Beautiful game about the nature of relationships online. Excellent use of images and animation to tell a story. I had difficulty getting past a few points because I was unclear of what to click, and the long click-and-hold sections were rough on my hand, but those were minor flaws in a game which otherwise crafted an amazing experience in 1 week of development.
Super dope game, connected with the theme incredibly well with a unique art style and gameplay that really did a great job complimenting the written themes of the game. Really well done!
This was a very beautiful game. Really loved its theme & messaging, and how it conveys it through artwork.
It's a cute game, I love point and click story based games especially when the story isn't really told through dialogue. Honestly it was so relatable and struck me right in the feels, it really sums up how we grow out of old friendships and try to keep the new ones from fading away.
Hey, I wanted to get in touch with you for an interview about your short visual novel game. Could you contact me whether through tweeter or email. It's just a few questions :)
Haunting. This plays like Catcher in the Rye read for so many young adults. Nearly anyone in this generation can relate. As art, this is great work. I couldn't give it any points on game design as it's 100 percent linear.
Haunting. This plays like Catcher in the Rye read for so many young adults. Nearly anyone in this generation can relate. As art, this is great work. I couldn't give it any points on game design as it's 100 percent linear.