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Deep Wreck's itch.io pageHow big was your team?
4
Please, mention every team member and consider adding links to social media.
Petra Zegnal - Environment Art + Character, User Interface, Storyline, Itch page
Kim André Sand - Game design and implementation
Joshua Thomas - Sound design/SFX
FlossySounds - Music
Any special indications? Anything else you want to tell players?
For most of the team, this was their first Game Jam or gig in the game dev world.
Was this the first time that you used Unreal Engine?
No but it was first attempt at implementing 2D and sound.
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Comments
Congratulations!
This was a pleasure to play!
The sound and music was particularly amazing for me.
Wow, the audio is amazing. For a minute I though it was gonna be like an endless runner but it totally is not. Love the environment design and gameplay is so smooth. Great game.
hey thank you so much for playing the game and sharing your thoughts! we love it too :D