This jam is now over. It ran from 2022-10-14 17:00:00 to 2022-10-31 21:00:00. View 23 entries
Join us again for an exciting opportunity to build a quick narrative project in Unreal Engine, an event that welcomes both experienced and novice developers alike! You'll have two weeks to stir up your creative juices: go experimental, heavy on narrative, perhaps tackle completely visual storytelling, or just good old fashioned point and click. It’s up to you! The two main rules are that it must be a narrative-driven game and developed with Unreal Engine.
Never used Unreal before? No problem! The jam has been designed in a way that Senscape can guide you through the development of your game with coaching and resources that will be constantly provided in our Discord community. We have many years of experience working with Unreal Engine and learned how to adapt the engine to a wide range of needs. The idea is to have fun while making a game, yes, but also employ best practices, organization, management, and production workflow techniques to reach success.
The best part? Senscape will be offering cash prizes for the winners, just like last year:
Yes, you read that right: we're giving away over two grand in prizes!
Senscape has been supporting the adventure game community for many years. We’re the developers behind games such as Serena, the highly anticipated ASYLUM, and the cult classic Scratches. Our friendly and lively community on Discord will be our primary point of encounter for this jam with dedicated channels and resources. You can follow our Twitter account as well for the latest news and announcements.
The Senscape team will be online on Discord at every step of the way to keep an eye on your projects and provide support as needed. You're more than welcome to meet other developers from our community if you need more people in your team, or want to join an existing one. Resources that will be posted on Discord in the coming days include our recommended assets from the Unreal marketplace to build adventure games, suggestions on how to organize your team, devise your project plan, useful tools, and much more!
The jam is jam-packed (we insist on doing that same joke every year!) with cool activities. Here's the quick overview:
Novice developers are more than welcome to participate, even if this would be the first game you're making! The jam has been prepared with you in mind, which is why we will optionally receive a submission of your project plan and tell you our thoughts in advance, especially if it can be developed in two weeks.
What, unlimited fame and glory isn’t enough for you? Alright, we do have something else! Games will be evaluated by a select group of judges, including mods from our community and staff from Epic, and the top 5 projects will get cash! From $100 to $1000, depending on the results.
The rules are straightforward:
Note that we define an "adventure game" in this context as a narrative-driven or story-based game with optional emphasis on puzzles (i.e.: logical or inventory-based) and little or no reliance on action elements. Thus, your project could be anything from a traditional point-and-click adventure to a visual novel, to a mind-blowing interactive experience that transcends the medium if it doesn't tax any reflexes.
In other words: physical challenges should not be your primary game mechanic. So it's OK if you have to escape from an unexpected threat in your narrative game, but if running and escaping is the primary mechanic, then it won't be taken into consideration. Good examples of narrative games featuring some action sequences that fit our criteria are Firewatch, Until Dawn and Telltale's The Walking Dead. Examples of games featuring strong narrative content that don't fit the criteria would be Amnesia, L.A. Noire and the Uncharted series. If in doubt, propose your concept in a project plan and we'll get back to you!
After the submission period, judges will evaluate entries with the following categories in mind:
Categories will be given more or less weight depending on the nature of your game. The use of sound is one example: it's perfectly possible to tell a good story just with sound, and in such a case excelling in the Audio category will be crucial. Just as well, strong graphics are welcome but not always necessary for the execution of a good story. However, if setting and atmosphere were essential to your story, then the Visuals category will be given much more importance. Just don't feel like you need to comply with any of these categories — you could submit an experimental piece that doesn't necessarily excel in any of these categories, and it still could be amazing!
Winners will be announced on Monday, November 14. The team of judges will be disclosed in the coming days.
Of course you can! Just don't start making the actual game until the jam begins. Also, we recommend you scale back your ideas.
Well, no — we suggest a short length of maybe around one hour at most because it's a jam and focused, well-executed stories can be more powerful. Also, remember that we established a maximum team size of 5.
No, your game can feature as many voice actors as you need. But please, remember to credit their work when you submit the finished game!
Absolutely, but you must have the appropriate permissions and mention any required attributions. Remember to disclose any assets that were not created during the jam when you submit your game, so that judges rating its audiovisual categories can give a fair rating.
You may create your game for any platform. But! It is highly recommended that you create the game with Windows as the primary platform in mind. Mac and Linux versions are a welcome too, but they should be preferably optional builds. We can't guarantee every judge and content creator will be able play games that at least don't offer a Windows build, which could affect your final rating.
Not really, but we do recommend you make the most out of the available time. Even if the game is ready before the deadline, you could polish some areas, test some more, etc.
It's the same case as with pre-made assets: we do not take responsibility for any unauthorized uses of other peoples' work (including music, sound and art) and any consequences that may result from its use. So please make sure before you submit that you have the appropriate license/authorization for each asset you didn't do by yourself.
Certainly! You keep the rights to everything you created for this game jam.
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