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A jam submission

Wicked WoodsView game page

Retro fixed-camera horror game
Submitted by Spectris Games — 1 day, 4 hours before the deadline
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Wicked Woods's page


CriteriaRankScore*Raw Score
SCARIEST GAME#371.8712.000
BEST GAME#401.7371.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Old-fashioned fixed perspective games are always really neat! As naver mentioned, the Resident Evil and Silent Hill vibes are palpable. This game is a little more updated in its aesthetics and design using the Unreal engine. I like how the game uses notes to guide the player a little more consistently through play, which is helpful, particularly given the precise demands of the control scheme. I think that this is a game with a lot of potential to expand and continue working on what you have. If you go down that direction, others have provided some great advice. My little addition is that the UI contrasts a little with the visual polish and style, and could be designed a little more cleanly. 

Great work!

Thanks for submitting Wicked Woods to the SCREAM LITE jam! 


Very neat game, love the old school RE/SH vibes. I did have the problem when first loading in that the character was in aiming mode without me holding shift, and as such couldn't move or pick up the note. I thought the game was broken at first, until hitting shift toggled the problem away. The problem re-occured when I switched weapons later as well. Aside from that though, I had a smooth, fun experience. 


This game is great! It reminded me a lot of the old blair witch project game.

It has a few clunky things like invisible walls and that reloading keeps you stuck in aiming. Things you can iron out if you put in some more time.

I also suggest adding the ability to aim down.

It looks great though, and it's definitely builds tension. 

Great job!


I have some difficulties to move the characters when starts the game . by pressing random after a little bit started to move.. the atmosphere is interesting and also the idea.. good job.