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Dream Eater's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #189 | 2.535 | 3.000 |
Sound Design | #228 | 2.704 | 3.200 |
Horror | #269 | 2.197 | 2.600 |
Aesthetics | #302 | 2.704 | 3.200 |
Enjoyment (Best Game) | #338 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unreal Engine 4
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Comments
The death sequence in bed was amazing and super creepy, well done. I like the concept, but as other's have said some more in depth gameplay would be great. Great job!
It's a good concept, but I think it's underdeveloped. I think it’s better to make the levels linear. Although at the beginning it’s cool that when you restart, another level begins. I didn't have enough gameplay, here you only need to run to the light sphere three times. I think it was possible to develop something like: “Take photographs of three anomalies in dreams.” Considering that the game itself turns off when the character wakes up, you can still play around with breaking the 4th wall.
Very nice looking game, and scary too!
reminds me a lot of liminal spaces like backrooms, I understand that's the concept you had