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A jam submission

Climb to The StarsView game page

Submitted by Euthenia — 2 minutes, 21 seconds before the deadline
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Climb to The Stars's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#872.4243.833
Sound#961.4762.333
Gameplay#981.6872.667
Overall#1061.6872.667
Aesthetics#1171.1601.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I'm gonna agree with the other commenters that the concept of this game is really good! It's not the prettiest game, but I can tell a lot of thought went into how you set up those grappling points to give the player different options of how to scale the wall while being a challenge. 

I also agree with a previous comment that it could've used a little more momentum on the upswing when letting go. I was expecting to be able to reach some of these points, only to find myself falling into a lava pit. And it's pretty darn hard to latch onto a grappling point when you're falling! You start to get frantic too when you can't seem to latch onto one, so when you finally do, you've let go because you just keep clicking desperately.

I think it'd be nice to have some sort of indicator as to when you can or cannot grapple onto a point. It was really hard to discern just what the acceptable distance was to actually get it to activate, especially when the game screen is small. My mind wanted it to be that any point in my line of view could be grappled (with farther ones taking a longer time to set up); but even having a line that shows the grapple's trajectory and lights up green when you can grapple would be super helpful. If you're worried about it being too easy at that point, I think you've got that covered with enemies you can shoot throughout the level.

Overall, a really good game for such a short period of development! It just needs some tweaks, and then you have a really solid gameplay experience here! 😊

Submitted(+1)

I really enjoyed the spider-many concept. Some tweaking could really help it out, the yellow blob feels almost immortal) Maybe a little bit more of an upwards swing for more momentum. But the concept - really nice!

Submitted(+1)

Solid entry. The music is nice and although the graphics aren't great, they're suitable for the type of game. I really like the idea of the gameplay and think it could be really fun but the grappling needs to be more forgiving and easier to do. As it is, you need to not only click on the block but on a certain part it seems or you won't fire the grappling hook towards it. This is especially frustrating when you're falling really fast and it's not helped by the fact that you respawn falling at a high speed as well. You should be able to grapple onto the blocks just by aiming in their general direction and you should respawn on a platform that disappears after a short while rather than just continuously falling.

Nevertheless, this is a good attempt. Good job! :)

Submitted(+1)

I liked where this was going xD Really simple gameplay and a nice tone to it all. I would maybe make the platforms a little more forgiving as I found it hard to press them when i was moving fast from the previous jump. Otherwise great work!

Submitted(+1)

This game can be a very good games! I love gamplay but i think it need a better design and sound design but the mecanics is here !