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Untitled Mining Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3 | 3.500 | 3.500 |
| Audio | #3 | 2.000 | 2.000 |
| Cohesion | #3 | 2.000 | 2.000 |
| Art Direction (Asset Usage) | #3 | 2.500 | 2.500 |
| Fun/Game Design | #3 | 1.500 | 1.500 |
| Overall | #3 | 2.300 | 2.300 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What’s the core concept of your game?
I took the provided art and recontextualized it into a semi-incremental mining game.
How did you interpret or repurpose the shared asset pack?
I chose to recontextualize the bush sprite into ore of various type, and took the blank rectangle and used it as a ninescliced UI background.
What are the main mechanics or systems your game uses?
The player must navigate a procedurally - generated mine while avoiding falling in order to upgrade their gear and reach the bottom.
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Comments
Thank you for the feedback. I have edited the game page to remedy these issues (the code has not been edited). I forgot to list the controls initially.
I like the premise, and it's an impressive start. However, the controls aren't listed, and the objective is unclear. I mined until my inventory was full, then pressed Shift, rocketed into the sky, and got stuck. There could be something interesting here, but I wasn't able to find it.
Nice effort!
I kept accidentally resetting by pressing R, and beyond that had some trouble figuring out how to do everything.