Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Toddler: Keep CalmView game page

A small child in a big adult world. Will he be able to get to the coveted prize?
Submitted by booshdrums — 6 hours, 19 minutes before the deadline
Add to collection

Play game

Toddler: Keep Calm's itch.io page

Results

CriteriaRankScore*Raw Score
Quality of gameplay/level design#262.3092.667
How enjoyable is the submission?#291.9252.222
Overall#301.9892.296
How well does it meet the theme?#341.7322.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

It's a good puzzle. It's nice that there are several levels. It makes the brain work! Also, the idea itself is very interesting. GG!

Developer

Thanks, bro!

Submitted(+1)

Awesome art and concept. If there were hazards, gauranteed I was a dead baby. hahaha Well done.
I tried to jump ontop of the boxes on top of the stair across to the other stair. in level one hahaha
Great game, well done.

Developer

Thanks for feedback!

Submitted(+1)

Well put together game.. nice artwork and levels.

As a parent I can confirm this is a totally accurate baby simulator!

Developer

Thank You)

Submitted(+1)

nice job love the art style and gameplay is fun 

Developer

Thanks, man!

Submitted(+1)

I definitely didn’t play this game correctly, I just found a box and used my magic powers to lift me up to the objective. It was very funny.

Developer

Thanks for feedback! We're know about this feature,  it's for speedrunners)

Submitted(+1)

So I chose to select a level and then just kinda felt a bit lost. I chose to start again and liked the bit with the poem just again just got confused with what I was meant to be doing. Cool idea and love the game image but think it just needed a bit of a clearer path. 

Developer

Hi! Thanks for feedback) It's puzzle game and we're think, that presence of the search path to the goal is normal) Maybe it's not obvious(
We didn't have time to conduct playtests and we were guided by our own feelings

Submitted

Yea same, it's my first game jam and I found I didn't leave enough time for testing or packaging which made it a tough way to finish. Having a 'language' to communicate with the player would be super helpful for the game, like a way to get hints or something which points them in the right direction - or even a way to understand the goal - lights or visual effects are great for this. 

Submitted(+1)

What a great concept and a great game! Love the work that is put into this game, the art work, the sound, the mechanics. Awesome job!

Developer

Thanks a lot for feedback)