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Shattered's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does it meet the theme? | #3 | 3.933 | 3.933 |
Overall | #8 | 3.156 | 3.156 |
Quality of gameplay/level design | #16 | 2.867 | 2.867 |
How enjoyable is the submission? | #18 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice platformer! I like the concept of switching between worlds. Nicely done!
Really nice little pixel platformer.. I liked the artwork and the movement felt good. I used the sword guy for fighting and the other guy for parkour. Not too hard, not too easy. Well done!
I'm loving the art style, and the switching between worlds is super cool. Camera movement can maybe be a little smoother when moving, probably just me that sucks at playing lol, but I thought maybe less camera movement would feel more comfortable, I kept missing the jumps hahaha.
Awesome game. Well done :)
The music switching and game idea were very cool, with more time and a bit of polish this would be great!
Cool little game! Took me a couple of attempts but I ended up preferring combat with the matrix man, spamming attack then dodge felt a little too strong! Would be interested to see where you could take the idea with more time!
Cool concept and art (reminded me of old school Judge Dredd) but was having a really hard time changing levels at the start. Just one note would be to add some game feel, like screen effects when you get hit or hit something, combat felt like it needed some juice! GG!!
Thank you for your words!
Unfortunately, we didn't have so much time to implement everything at the highest level, but we are very glad that you liked it!
The combat when playing as the knight felt really good, the matrix man however did not. So I was mostly just using the knight during combat. The music changing when hopping timelines is cool as well. I did have my expectations a little high for this one so I was slightly disappointed but all around a good game.
Yeah, honestly I felt a bit disappointed too. Gotta learn not to overestimate my own abilities.
Anyway, thanks for the kind words :)
I liked the dimension changing mechanic! Its cool that it didnt just change the place but also the characters and the music. I think you should expand this game in the future!
Thanks for the kind words! :D
The Idea was a bit too ambitious, I have to admit. Most of the time went on drawing the assets, resulting in not enough time being left on polishing the level :/
But, oh boy, did Sharperleer went all out on the soundtrack
Props for having the music switch genres with dimensions!
Thank you for appreciating my work!
Very Fun!