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Workshop in the Ironwood Grove's itch.io pageElevator Pitch
Switch between forms and weapons to adapt to different foes! Also, there's a bee!
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Elevator Pitch
Switch between forms and weapons to adapt to different foes! Also, there's a bee!
Log in with itch.io to leave a comment.
Comments
Congrats DoctorSpacebar! This was one of the winners of the RTP-Only Jam. Can you contact me so I can get you your prize? You can reach me on Discord at Nickoten#3422 or by email at masalachamploo@gmail.com. Thanks!
Honestly a really stellar conventional game, despite the tree blocking issue the mapping was pretty solid and I enjoyed the combat even if the initial portion of the game is pretty unforgiving (I feel like there needed to be more items.) Once I got past that though I was having a ball.
Some more items probably wouldn't be out of place. Maybe I'll add a few extras to the existing boxes after the jam.
EDIT: Another idea might be some kind of healing spring about midway through the outside portion. Maybe just after you see the first Copper Switch?
Honestly a healing spring would be perfect but I'm one of the really shameless people who finds a free healing thing in an area and will just keep grinding even past the point of exp viability lmao. For real though you could absolutely expand this into a fuller game after the jam, it's great.
This was a lot of fun! I really liked that every battle felt like it was its own puzzle. It reminded me of Element4l mixed with a roguelike, in a really unique way.
The only issues I had were fairly minor. The are a few places where I couldn't see what was blocking my path, because trees were blocking the view. Some of the "On Player Touch" events don't disable after triggering the first time, so they re-trigger if you backtrack in the forest.
RPG Maker XP was my first step into game dev, almost 20 years ago. So seeing all of the old RTP again was incredibly nostalgic for me. Great job making a game, I really enjoyed it!
Shoot, I missed some of the On Player Touch events? I'll definitely have to get those after the Jam is over- they have a tendency to slip by, especially when you're rushing to finish something up. And yeah, the trees with stuff behind them could probably stand to be re-mapped to be less confusing.
I'm glad to hear you liked it! XP was the first copy of RPG Maker I ever owned, and I wanted to see how far I could take its base engine.