Play mod
RootJam 2025 - Mellivory Meles's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of This Year's Theme | #23 | 2.821 | 2.895 |
| Creativity/Uniqueness | #32 | 2.206 | 2.263 |
| Clarity of Rules/Mechanics | #33 | 1.898 | 1.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Includes Law of Root?
No
Includes PnP?
Yes
Includes TTS files?
No - but can be delivered in Woodland Warmachine Discord
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Comments
Yay a really nice unique animal choice, and you've kept the faction really faithful to them which I love :)
Just a little worried about their actions economy, since as we see with crows... 3 actions is not really a lot. Especially since you've given me fun stuff they wanna do on their turn!
I'm so glad you've ALSO made a faction (like I've done twice!) that can battle their own pieces. I love that piece of unused mechanics.
Great work hey!
There some clarity issues with the board atm. What is a shrubbery? was it supposed to be a burrow?
It was. It was a joke on the 1st one, and I've probably managed to make a .pdf of the wrong one. Apologies.
I did the same thing with uploading an old version of mine with some typos. I could have sworn I uploaded the correct one, but alas...
I like the honey swarm and the fact that the Honey Badgers are immune to it, very thematic! I didn't catch how the Honey Combs are added to the map, do you need to build them or are they placed there by the swarm?
They are placed before the Mob-die Die is rolled. :Embarrased: (I'll try to add a correct example up.)