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A jam submission

Gravity and BuoyancyView game page

Experimental short rythm based game.
Submitted by Reamuji — 36 minutes, 23 seconds before the deadline
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Gravity and Buoyancy's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.2004.200
Overall#24.0004.000
Gameplay#23.8003.800
Controls#43.0003.000
Assets#43.8003.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Time
2 hour + 5 minute to wrap the game up

Assets
Everything except the music is made by me

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Comments

Submitted(+1)

I was about to comment, but Gábor Urbán already said everything I was going to say!

Very interesting idea, and it can definitely be expanded upon.

Submitted(+2)

I like the concept of shifting between the top and bottom environments, going through is really smooth!
Seems like there is a minor delay between landing and checking for button presses. Sometimes I wanted to jump but the cube did nothing.

Developer(+2)

i actually notice that and think it's just my laptop. but come to think about it it probably because i put that part of code on Fixed Update. ill fix it later. Thanks for your feedback

Submitted(+2)

If you're using Input.GetButtonDown to check for mouse click, you need to put that in Update, rather than FixedUpdate.

The new InputSystem lets you choose which update to do processing in, or to manually poll as needed.