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A jam submission

Lethal LanceView game page

Submitted by metakazz — 1 hour, 21 minutes before the deadline
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Lethal Lance's page


CriteriaRankScore*Raw Score
💖 Heart#153.5003.500
💀 Body#163.1003.100
🧠 Mind#192.9002.900
✨ Soul#213.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you revive?
An idea that sprouted from a failed game idea which turned into an abandoned idea that was revived. In the failed idea, there was a bug where dragging weapons while rotating them would fling them across the screen. I liked the idea of a sword that can be thrown around and stuck into stuff. Hence this idea.

Did you use any modifiers? If so which?
None :(

What was your goal? Did you succeed? Any noteworthy lessons?
Scoping is hard! If the idea sounds kinda boring, it's probably an indicator that you can build it :P

Who all worked on your submission?
Sam Leeke (gavinhex)

Did you use any noteworthy assets in your project? If so what?
99% of the assets used are from an asset pack called "Sunnyland" by Ansimuz

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I actually really liked the concept of throwing a sword and using it for a platform, once it clicked.

Neat concept


These are the controls as far as I could figure them out, I might be wrong so take it with a heaping of salt: 

Left mouse to interact.

Space to jump. 

Right mouse to return and charge sword. 

WASD and mouseclick to change direction of sword. 


Aaaaaaaa I want more! The writing is so good. Ditto for the music, holy fuck. 

I started having problems flipping/angling the sword.... let me know when this is fixed!

QoL for later -

When you click in the middle of a dialog box, finish the sentence instantly
Input arrows in-game, so people know how to move the character