However, a lack of ability to deflect the trajectory of the ball makes the game feel mechanic and the powerups, random. There's no way to try to get the good ones while avoiding the bad ones. The balls just comes and goes as it pleases and it's a matter of luck which ones you get, which seems unfair and a bit nonsensical.
At first this looks like a super-hard game but after playing for a bit I realised that my brain was slowly getting into a mode where I anticipated and started coordinating my hands. In my opinion playing piano with two hands is a prerequisite to be good at this (and, interestingly, vice versa).
The extra stuff in the middle of the screen are mysterious, and suspicious.
Comments
Was interesting for a bit.
However, a lack of ability to deflect the trajectory of the ball makes the game feel mechanic and the powerups, random. There's no way to try to get the good ones while avoiding the bad ones. The balls just comes and goes as it pleases and it's a matter of luck which ones you get, which seems unfair and a bit nonsensical.
At first this looks like a super-hard game but after playing for a bit I realised that my brain was slowly getting into a mode where I anticipated and started coordinating my hands. In my opinion playing piano with two hands is a prerequisite to be good at this (and, interestingly, vice versa).
The extra stuff in the middle of the screen are mysterious, and suspicious.