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A jam entry

Ore Miner 2View game page »

Explore a giant underground map for ores!
Submitted by Luke100000 with 7 hours, 46 minutes before the deadline

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Comments

I've just tried to start the game and It's already off to a bad start. The requirement to check for updates every launch and it not starting without stable internet is complete bullshit.

Developer (Edited 2 times)

The extra long waiting time is a bug we are currently working on. Without a internet connection it should try max 3 seconds before starting offline. Currently you have to wait about 8-14 seconds until it starts. There are no restrictions when playing offline. Sorry for that, it will be fixed soon.

Developer

Also, can you explain what happens exactly? This error does not happen on every device so I can't test it. On my device for example it works fine.

(+1)

Oooh! Minecraft in 2D! (And why not?). I haven't got very far yet, but this is a cute little game and seems to have a surprising amount implemented in it. There are a few little flaws (the highlight on the 'tools' bar seems to be on the wrong item), but otherwise it hangs together. I'll be back for more later.

Developer

Thanks for playing!
When you press "1" you would change your tool (currently only the pickaxe is implemented) and it will not activate the slot. Is this what you mean? I'm not happy with the tool selection either, I might add Q E to scroll through tools or something like that.
I really like how you compare it with Minecraft 2D because this was exactly my words when I first published Ore Miner 1 XD
SquareWorld, a game also playable from my launcher (currently in alpha) does even more look like Minecraft, because it's a building sandbox :)

(+1)

Slot 2 always looks to be highlighted. I expected the highlight to change to slot 1 when I pressed 1, but it didn't, which I found confusing.

I'll take a look at SquareWorld. Big Minecraft fan.

Developer

Yes, that's what I meant. There is no reason to select the tool slot since you can't 'use' your pickaxe. I think the best way to improve this strange behavior is to finally add more tools so the player can see the switch. Thanks for the feedback!