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A jam submission

Ray Down UnderView game page

Repair the errors in the game and take down the bugs
Submitted by BrickSigma — 10 minutes, 6 seconds before the deadline
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Ray Down Under's itch.io page

Results

CriteriaRankScore*Raw Score
INNOVATION: Does the game innovate in some way?#112.4042.889
ENJOYMENT: Is the game enjoyable to play?#112.6813.222
THEME: How well the theme is used?#122.2192.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/BrickSigma/Ray-Down-Under

Team members
Brick Sigma

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Comments

Submitted(+1)

The isometric aesthetics are great and I really the repairing concept, it felt like I was working towards something!

The diagonal movement is kind of tricky to control and I got confused for a bit here in the last level:

These looked like steps instead of jumps

Other than that I really enjoyed it, good job! (also there's a segfault at the end XD)

Developer(+1)

Thanks for the compliment! The movement was inspires by Q*Bert. I could've spaced the tiles more, and the falling animation broke when I was fixing the bugs so that's why it may render weirdly., haha... I'll probably work on this game again after the voting period.

Is it me or the 2nd level is impossible to complete? The path leading to 4th switch just makes you fall down

space for jump

Submitted (1 edit)

Yes. Jumping rarely works. But Game art is amazing.

Developer

Thanks, this really means a  lot! I didn't get enough time to perfect the jumping, haha...