I think the rope pulls a little too strongly, but I really like the idea and I think with a little tweaking it could be very fun :)
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Super Red Rope Hanging's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION: Does the game innovate in some way? | #6 | 3.808 | 3.808 |
THEME: How well the theme is used? | #9 | 3.923 | 3.923 |
ENJOYMENT: Is the game enjoyable to play? | #11 | 3.654 | 3.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/kurnic/SuperRedRopeHanging
Team members
Kurnic
Comments
Same opinion actually, but on game jam time I wasn't able to make proper physics and just ran with these hardcoded bit lol
if (hooked) { | |
if (ballSpeed.x > -30 || ballSpeed.x < 30) ballSpeed.x += (mouseX - ballPosition.x)/200; | |
if (ballSpeed.y > -30 || ballSpeed.y < 30) ballSpeed.y += (mouseY - ballPosition.y)/200; | |
} |
Thanks for your input!
Fun game and unique mechanic! A bit too hard to for me but that's expected for this gamejam theme haha.
Oh this game is awesome! Such a simple concept but it works really well.
You should make this work on mobile, I can see myself playing this while waiting in a line or something. I also wish I could restart with a single button press.
What’s your high score by the way? :) I managed to get 11,000 :D
Really fin game. Reminds my a little of some of the arcade minigames i played with friends over messenger. It is simple to understand and to get started with. Mastering it takes time as you learn how the ball reacts when you click.
I see the concept, but It's not really enjoyable. Definitely not if you get a red filter over your screen that does not go away after dying once
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