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A jam submission

Planet ClashView game page

Submitted by mandar1jn — 2 days, 3 hours before the deadline
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Planet Clash's itch.io page

Results

CriteriaRankScore*Raw Score
THEME: How well the theme is used?#74.0944.094
INNOVATION: Does the game innovate in some way?#173.2503.250
ENJOYMENT: Is the game enjoyable to play?#203.3443.344

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/mandar1jn/planet-clash

Team members
Mandar1jn
Soul_Twan

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Comments

(+1)

I like the game, it fits with the theme, the idea of having to keep planets from crashing into eachother is cool, love the music

Submitted(+1)

Fun little game that is easy to understand. And i like the concept of keeping planets from colliding. I would like a more clear indicator for clearing a level and it not just jumping to the next level out of nothing. It becomes a little stressful.

Developer(+1)

I totally agree. It was planned, but cut because of time constraints

Submitted (1 edit) (+1)

It's a creative idea, but the problem is that when I accidentally drag my mouse outside of the game's screen and release the mouse there the planet sticks to my cursor. I think it'd be more reasonable to restart the level not the entire game, but that's just my opinion. Otherwise I really like it.

EDIT: Managed to beat it in fullscreen where the mouse issue doesn't happen. Very nice!

Developer

I’m sorry for the mouse issue. It’s an effect of raylib not recognising a mouse button being released when going outside the window. Could probably have been fixed, but was discovered very last minute. 

Submitted(+1)

No problem!

Submitted(+1)

I love this. I think it looks great and playing it in firefox with a mouse it plays extremely smoothly and was a ton of fun. This is one I'll probably come back to and I showed my kids as well and they went a little bonkers for it!

Developer

great to hear that. Me and my brother did not expect to get these comments given the amount of time we spend on it. Tell your kids I’m happy they liked it. I got all my 6 nieces addicted. 

Submitted(+1)

I like the idea and the interpretation of the theme (both 'physically close' and that relief when you nearly didn't manage to resolve a collision)! The art is adorable, and music's mood was great as well.

The controls are a bit glitchy for touchscreen as accidental multitouch causes planets to teleport, so I find the difficulty a bit high, especially for the speedy planets level. I'd also enjoy it more if I was not required to repeat every easier level in order to reach a later one, which would make practice much more effective. Still a cute little game overall!

Developer

Thank you :)

Submitted(+1)

It’s so simple, but the art and music make it quite enjoyable overall :)

And I can already think of so many little additions you could make: maybe you could add black holes / white holes, or moons that unpredictably orbit a planet.

Submitted(+1)

The art is cute! Could see the concept get pretty interesting with different types of elements. Will have to give this game a try on mobile!

(+1)

Interesting game, however, I find that it should have more levels, as they are very similar to each other. The colour pallete is nice :)

Developer

yeah. I agree. Sadly we did not have time for more levels. 

Submitted(+1)

Love the art, love the concept and the way the theme was used! And I must say, it’s quite hard; I like hard games :)

Well done!

Submitted(+1)

Very well done, love the fact that you took a simple concept and expanded upon it very well!
I also had a light panic at level 4 haha.

(+1)

it's a nice idea but there is no goal nor context so it feels a little empty. the mechanic tho, i think carries a lot of potential for a great game u should develop the game design i could be so much fun!!

Developer(+1)

It's still a work in progress. Currently adding art.

Developer(+1)

Update: There are now a total of 2 levels in the game