Nice job. Movement feels pretty good, you have already acknowledged the ledge jumping. The character changes color quickly allowing for quick movement. I don't know if this is as puzzle-y for me. It feels more about dexterity than solving anything. Overall though, it was fun.
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Cubinox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.000 | 4.000 |
Technical | #4 | 3.000 | 3.000 |
Fun | #14 | 3.500 | 3.500 |
Innovation | #19 | 3.000 | 3.000 |
Overall | #21 | 2.833 | 2.833 |
Graphics | #22 | 2.500 | 2.500 |
Audio | #33 | 1.000 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which parts of the game did YOU create BEFORE the jam STARTED?
Art, Programming, Level Design.
Which parts of the game did you NOT create?
The Font.
How was your jamming experience? Did you enjoy the theme? Were you able to produce more or less than you expected?
Yes, but I wish I had more time!
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