Interesting game, it felt a bit like a chess board and needing to know how the pieces move in order to escape from them. Cool concept, quite a difficulty curve but I like that!
The graphics kind of make it difficult to keep a clear overview of the situation at times. Probably because of the high contrasting colors, maybe use a grid (lines) instead of tiles? The sound that plays when you die is quite long and it becomes annoying to wait every time you die (because you die a lot), so it'd be nice to be able to skip it by pressing something.
But great game and congrats on finishing your second game! :D Oh and lovely audio for sure, certainly sets the mood of the game.
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Heaven Falls's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7 | 3.000 | 3.000 |
| Theme | #13 | 3.000 | 3.000 |
| Technical | #21 | 2.500 | 2.500 |
| Innovation | #28 | 2.500 | 2.500 |
| Graphics | #35 | 1.500 | 1.500 |
| Fun | #35 | 1.500 | 1.500 |
| Overall | #35 | 2.333 | 2.333 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting idea, grpahics are really minimal, the audio is awesome, but that death sound is kind annoying after you hear it for the forth time.
Which parts of the game did YOU create BEFORE the jam STARTED?
None
Which parts of the game did you NOT create?
I have two audio clips that I have given credit to in my credits and the music was made by my teamate Fabri which I have given credit to
How was your jamming experience? Did you enjoy the theme? Were you able to produce more or less than you expected?
I was able to make a lot more than I expected. It was my first game jam and my second game and I loved the experience and the people in the discord were really helpful when I got stuck.



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