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Ghost Trails's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #47 | 1.980 | 2.800 |
Fun Factor | #48 | 1.980 | 2.800 |
Music + SFX | #49 | 0.990 | 1.400 |
Visuals | #54 | 1.131 | 1.600 |
Creativity + Theme | #55 | 1.556 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a cool idea that could definitely be fleshed out in the future. It wasn't too challenging, but I had fun with it, and felt smart when I remembered how to solve the mazes. Good job!
Clever! That was very cool, I wouldn’t mind having a few more mazes like that.
This is an interesting concept! I would love to see a mobile version of this with procedural mazes. The process of solving each stage was satisfying and methodical. I think you could probably beat the game without the sneak preview of the maze just by bumping into the walls to build a mental map - maybe there should be a timer during the "dark" phase to encourage the player to actually take advantage of that initial 10 seconds.
Nice work, and congratulations on the release!