Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shader Cubes simulationView game page

My entry for PROCJAM 2019 (Cubes driven by effector point and perlin noise)
Submitted by Mike Randrup — 6 days, 3 hours before the deadline
Add to collection

Play simulation

Shader Cubes simulation's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Nice cubes! I included it in my ProcJam compilation video series, if you’d like to take a look. :)

Submitted(+1)

Lovely colors and patterns!  I hope it gets some interactivity :)