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A jam submission

RogueishView game page

A retro styled Rogue-like dungeon game. This is the vertical slice for the project.
Submitted by EmeraldCoastGames — 7 days, 6 hours before the deadline
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Rogueish's itch.io page

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Comments

(+1)

Nice graphics! I included it in my ProcJam compilation video series, if you’d like to take a look. :)

Developer

Hey thanks! You're right i hadn't gotten to the end state just yet, I've been working on the core dungeoneering experience of the game so far. Since that build I have added quite a few more monsters and items to the game. as well as making each level slightly smaller for less empty area.

-Emerald Dev, Tim

Submitted

"G" to pickup :)

Developer(+1)

Lol yes its 'G' to grab things, and 'i' for inventory. Running into things will attack them (enemies) or open them (doors), the game is still very rough but I am working on a lot of systems for it. :) I took inspiration from the old Ultima games for the art :) Ill be updating the game with more items in next few days. 

Submitted

Okay, I picked up the ringmail, but I don't know what key I pressed :)

Submitted

Really neat!  I love the graphics, something  I would have played for hours when I was a kid.  I am a little confused by how to interact with things.  I see armor, but I cannot pick it up.  Another thing looks like bread, but again I don't know what to do with it.  

Combat works, however, it seems a bit unbalanced.  The first two lashers went down fairly quickly.  The third one took me all the way down to 9% health before I had to run away.  For a low level monster, maybe adding a modifier that will increase the chances of a hit each time the player misses...