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@blosser I have thought about both actually, but I am going with event triggers (where some storyline unfolds)
Gratz on putting the demo together! It definitely sets the tone of where you might be going with the exploration and mood of the game. I'm interested to know what you had in mind when you're at the planet and can set the red cube on it. Landing zone for a closer look at the surface? Or maybe analyzing a sector of the planet for information about it? Nice job!
Nice looking game! I included it in a compilation video series of all of the ProcJam creations, if you'd like to take a look! :)