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A jam entry

Pixel Ship GeneratorView game page »

Generate minimalist pixel starships!
Submitted by thydungeonsean with 7 hours, 51 minutes before the deadline


Monsi · 126 days ago

This is amazing, thanks for sharing the method!

Jupiter_Hadley · 187 days ago

Neat tool! I included it in a compilation video series of all of the ProcJam creations, if you'd like to take a look! :)

Basically it defines a framed area of the map that should hold the majority of a ship's pixels. Then adds some sticky points within that frame to act as the initial valid positions for components to stick to. Then throw a few hundred randomized components (not fully random, generated from the ships 'palette' of components), usually small rectangles and angles at it. There's a very messy algorithm determining when they successfully get added. And a few post generation things where it fills in some gaps and trims things up.

I'm pretty happy with the result at this stage, but there were a lot of other things I wanted to do. My last day of the jam was spent building the minimalist ui and packaging it. Glad you like them.

KaynSD (View their submission) · 191 days ago

Oh this is pretty. What processes did you use to generate these?

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