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This reminds me of paintings! I included it in part 8 of my Proc Jam compilation video series, if you would like to take a look :) http://youtu.be/x2UYSzZUWOo
This is ace. The movement controls are great, given a game that maybe wouldn't look as nice updating every frame.
Great look, I love impressionism. You mentioned on your blog I think that the filter can run in realtime? I'm curious what that would look like. If it would make the world flicker and ruin the mood/tone, maybe some kind of hybrid where you move in discrete bits but can look around freely with the mouse? Dunno, just curious/brainstorming. Thanks for making and sharing this.