I really liked it - it had a cool vibe and a neat feel to the controls and I liked the old-school effects too. Well done! I went back and played it a few times.
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JUICE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #1 | 3.429 | 3.429 |
Overall | #2 | 3.286 | 3.286 |
Juice | #2 | 3.571 | 3.571 |
Atmosphere | #2 | 3.143 | 3.143 |
Graphics | #2 | 3.714 | 3.714 |
Sound | #3 | 3.286 | 3.286 |
Theme | #8 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source Code
https://github.com/SahilDoesCode/JUICE
Comments
Was incredibly easy to sit in a corner and shoot outwards. After I bought the attack speed up, I got $12000 in one round. With the triple shot, I got well over $40000. It doesn't help that the game feels a bit unpleasant to move with the recoil on the fun, made even worse with the triple shot.
This is definitely my sort of game but... Is it not just an updated version of https://sahilcodes.itch.io/polyrogue? There's a very similar skeleton, but they are separate games.
Your git project has no code... - hooray, it now has code! :)
Ah yep, that makes sense - empty repository + very similar games makes a very suspicious jam entry 😬
This is nice and polished, and the visual effects are great tbh. You've done a really good job there!
I think similar to the other comment on here, it's pretty easy to cheese. I actually like recoil, it's one of my favourite mechanics in games like this - but I think it's a little bit too strong! It makes it a little bit frustrating to move. I'd also like to see stronger default move speed and fire rate, because it can be a little boring to start with unfortunately. The store adds replayability, and I like the unlock conditions for the skins - so there's the core of a really solid game here 😁
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