Pretty impressive that the controls felt clean while I was moving around the 3D space, it wasn't disorientating like some space games, and everything was responsive. Didn't quite understand what Planet X was, I was like "oh the text is red, and there's this red planet, and it's the only planet I can shoot" so I shot it but nothing really happened. I can totally see this game as a great foundation for a larger project though.
thank you mazaa , I plan to polish the game. It has no story no real mission but I'd like to build some of these things and improve all the game mechanics. I will post updates to this page and my webpage
Well, it was kinda pretty I guess. I'm not too sure what to do. Asteroid count never goes up. And the enemy ships really aren't much of a threat. After dispatching the first 3 waves of enemies, it says "Destroy Planet X", but there is no indication of what planet X is and how to destroy it. So i shot at everything for 10 minutes and than gave up.
It's sort of impressive visually and flying around in space and shooting stuff is pretty cool but there wasn't much substance to the gameplay here. Also handling could've been a bit better, felt really slow to turn around, and unnatural in it's physics. In space, you don't need constant thrust to keep you in motion. An object in motion, stays in motion until acted upon by an external force.
The project is worth continuing though. It's a solid start.
thank you for trying my game. And I appreciate the feedback. I was unable to work on it as much as I wanted to. Planet x is the big planet in front of you at the start but there is no mechanic for destroying it. Same for asteroid count. I would like to continue polishing this game. Giving players a much better user experience. I know the one I gave you is very poor. This is the page that I will upload updates , photos and videos. As well as my web page and you tube.
Comments
Really think you have a good base here! Good job! Would love to see you expand this to allow for destroying the planet.
Pretty impressive that the controls felt clean while I was moving around the 3D space, it wasn't disorientating like some space games, and everything was responsive. Didn't quite understand what Planet X was, I was like "oh the text is red, and there's this red planet, and it's the only planet I can shoot" so I shot it but nothing really happened. I can totally see this game as a great foundation for a larger project though.
thank you mazaa , I plan to polish the game. It has no story no real mission but I'd like to build some of these things and improve all the game mechanics. I will post updates to this page and my webpage
Nice! looking forward to it.
Well, it was kinda pretty I guess. I'm not too sure what to do. Asteroid count never goes up. And the enemy ships really aren't much of a threat. After dispatching the first 3 waves of enemies, it says "Destroy Planet X", but there is no indication of what planet X is and how to destroy it. So i shot at everything for 10 minutes and than gave up.
It's sort of impressive visually and flying around in space and shooting stuff is pretty cool but there wasn't much substance to the gameplay here. Also handling could've been a bit better, felt really slow to turn around, and unnatural in it's physics. In space, you don't need constant thrust to keep you in motion. An object in motion, stays in motion until acted upon by an external force.
The project is worth continuing though. It's a solid start.
thank you for trying my game. And I appreciate the feedback. I was unable to work on it as much as I wanted to. Planet x is the big planet in front of you at the start but there is no mechanic for destroying it. Same for asteroid count. I would like to continue polishing this game. Giving players a much better user experience. I know the one I gave you is very poor. This is the page that I will upload updates , photos and videos. As well as my web page and you tube.