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A jam submission

Final Act of VillanyView game page

GMTK 2023 Game Submission
Submitted by devtanc, Kokaubeam7 — 3 minutes, 45 seconds before the deadline
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Final Act of Villany's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#483.4644.000
Fun#573.1753.667
Audio#702.8873.333
Overall#703.0313.500
Gameplay/Design#812.5983.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
Just general feedback on the game. Due to a misread of the rules, I didn't upload a web version, so I was disqualified and no one really played it.

What did you update?
TONS! Updated animations, "AI" logic, sprite animations

Name of updated upload (if downloadable)
The V4 download. I'll also try to get an uploaded web version as well.

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Comments

Submitted

Beautiful looking game!  I like the concept and it fits the "roles reversed" theme well!  It plays very smoothly and game's task is very intuitive and clear. 

Gameplay wise, it felt like deploying the enemies randomly was a pretty effective strategy, though the fireball-shooty-guy did seem especially strong.  Does the hero change up his attacks in any big way ever?  If the hero had phases, then  players would have a reason to send a different mix of enemies depending on the phase.  Currently you don't really have to think to win. 

Still, great work!!! 

Developer(+1)

This is fantastic feedback! I didn't really think about phases, but I love that idea. The balance has definitely been a struggle.

Submitted(+1)

These graphics and  animations are insanely good!  Overall the gameplay is fun! Wizard is OP and I'm not sure what the point of accruing mana crystals is haha.

I also encountered some bugs. Sometimes the "hero" would stop moving/attacking, then  would suddenly start again. One of my runs, he stopped moving/attacking while my goons beat him up, he got to 0, then he started moving again and I couldn't place any more units haha. But I also had runs where it worked fine, I wish I could give more specific feedback for the bugs

Great submission!

Submitted

Great game, although the wizards are a bit unbalanced, if you get a lot of them the player can't move. Also nothing happens when the players health reaches 0

Submitted

A Great Concept! Reverse Ideology of Auto-Battlers. 

Audio and Graphics are also Decent.

For some reason the game softlocks when the Hero loses all health.

Developer

Huh, thought I'd worked that out. I'll see if I can upload a new version with that fixed. There are a couple bugs that have plagued me as I've gone through many iterations on how I manage things as this is my first project of this scale. Thanks for trying it out!

Developer

If you can download the file it's MUCH better. The web version has real issues with the music. Each character brings a different track into the audio and build on each other. Web does weird stuff with that.

Submitted

OK, but where is the "Game.exe" file that launches the game?