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Would you like me to play your game on my YouTube channel?
YES!
Would you like me to rate your game for a ranking?
Yes
Log in with itch.io to leave a comment.
Comments
The crystal ball looks really good and it controls really well. I love that you can throw it in an arc, teleport to its location and also teleport it back to your hand. It’s a very fresh and engaging movement system and it feels so good defeating enemies by teleporting inside them. I like the diverse types of enemies and the enthralling boss encounter on level 4 added a thrilling climax to the game. Each level felt very fitting for the player’s ability and I liked the teleporting blocks and how it was also tied with the player’s use of teleportation. This is a really incredible game and I’m super impressed with everything
Thanks for the feedback! I'm glad you enjoyed the game!
I'm glad you like the method of defeating enemies. I had added some screen shake and a good crunchy sound effect to make it all the more satisfying to land hits.
I'm also glad to hear you enjoyed the boss and the block mechanics. I aimed to make each level feel unique from one another.
Thanks for playing! I look forward to the video.
This is a really cool game. I love the artstyle and the teleportation mechanic is fun.
The movement feels a bit floaty but it's fine for this type of game, since the main aspect and what you need to control precicesly is not your normal movement, but the teleporting.
I had fun exploring the levels and playing around with the different mechanics.
On one level one of the flying enemies eluded me for quite a while, since he bounced around the whole level, it seems. And hitting those enemies is sometimes a bit of a hassle, but all in all a good and fun game.
Yeah, I had my doubts about that section of the game being enjoyable. I can see how that could be frustrating. Anyway, thanks for the feedback! I'm glad you enjoyed the game.