I like that the game has checkpoints and their colour changes make it easy to know when you have reached it. Teleporting back to its position is definitely a good thing to have in a game where getting knocked off is probably going to be a common occurrence.
The game definitely shines with stunning 3D visuals, featuring impressive textures and reflections. Unfortunately, my computer is not cut out for handling it so there is a lot of lag in the video I will be releasing today I hope, especially because of running the recording software at the same time. The robotic player looks fantastic and his ragdoll physics provided plenty of funny moments and made every fumble feel fun. I have watched the trailer video and the obstacles I didn’t get chance to see look really fun.
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