When you extract the game, the files scatter everywhere, it would be better for the files to be inside of a folder.
This one need music, sounds and enemies, also a reason to rewind time, maybe involving puzzles.
Criteria | Rank | Score* | Raw Score |
Enjoyment | #50 | 1.033 | 1.600 |
Theme | #50 | 1.033 | 1.600 |
Gameplay/Design | #51 | 1.033 | 1.600 |
Originality | #52 | 1.291 | 2.000 |
Overall | #52 | 1.097 | 1.700 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your entry fit the theme?
Incorporates Echoes with a gameplay mechanic involving rewinding time, or revisiting echoes of memory.
What would you like feedback on?
Anything. This is my first submission.
What assets did you use (if any)?
Pixel Adventure 1 through Unity Asset Store
When you extract the game, the files scatter everywhere, it would be better for the files to be inside of a folder.
This one need music, sounds and enemies, also a reason to rewind time, maybe involving puzzles.
Your game is a great start, especially for a first submission. I like the animation you put into the player model and your scene was colourful. Unfortunately I can see you didn't add more levels in the time given, but with practice you can really do something with this game.
A tip, for the player model I would lock the rotation on the rigidbody, to prevent the player from rotating - which happened when i jumped over the block.
Otherwise keep up the work and hope to see what you do in future game jams. :)
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