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How have you integrated the theme in your game?
The idea was to use interactions between items that negatively impact the player to disincentivise them from using those items together, essentially to try and train them to make their own rules that would then need to be broken to do later levels.
Due to the getting much less done that I would have liked, this is not done with as much depth as I'd like.
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Comments
The game doesn't seem to display properly for me..
I didn't hear any music nor audio really. The art was okay but it was hard to identify what was what. I would advise using the extra space in the screen to Make a details section for each object so we can verify what they are. Perhaps a frame for the screen also so the screen is better. To be precise when you click on an object a description of it some where on the screen would be nice.
You should improve the narration of the game
Really like the concept, and the art is nice too! I found it a little hard to learn what counted as each type of item so I got stuck eventually but I like the rules that are set up early on!