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Rules Are Meant To Be Broken's itch.io pageRate this game
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How have you integrated the theme in your game?
This game is built entirely around the theme “Rules Are Meant To Be Broken”.
Each level breaks a different core expectation of how games normally behave:
• Level 1 breaks control logic by reversing movement, forcing the player to unlearn basic input assumptions.
• Level 2 breaks spatial boundaries by allowing the player to leave the map and bypass obstacles in unintended ways.
• Level 3 breaks goal consistency by making the objective unpredictable and constantly moving, frustrating the player’s expectations.
• Level 4 breaks positional stability through teleportation mechanics, removing control and introducing chaos.
• Level 5 breaks the concept of the game itself by removing the goal entirely and forcing the player to interact with a fake browser UI element outside the game space to progress.
Instead of following rules, the player must question and break them to win.
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Comments
I don't know why, but the game seems kinda suspicious.. idk why
This is great for a first game. Simple but high quality. If you want to continue this or make similar games in the future, I suggest you implement keyboard input for the menus. That way you don't have to reach for your mouse every level.
Very cool idea, wish it was longer!
Wow this is your first game ever?! Impressive! Good job!
Hey! This is actually my first game ever, so I’m still learning a lot. I tried to experiment with the theme in different ways across levels. Would really appreciate any feedback :)