Concise concept and well polished level design. Creating these level with only three type of gizmos make it feel like a very smart game. But the amount of level is too less for a puzzle. Anyway I like it, good job.
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Canyon Climb [DEMO]'s itch.io pageComments
Short little play-through, but it was a good time. I like how fast you can play through stages with the fluid movement, the sound effects were well picked and the track is fitting. Nice pixel art.
Some minor nitpicks:
-The stage select screen should highlight the stage you last completed when you return to it.
-What's the point of having the green diamonds if your progress isn't shown on the stage select screen? You should have some way to indicate if a stage was completed 100% or not.
This should be developed further. Definitely has potential. Maybe you could come up with more gimmick blocks to introduce in further stages?
Submitted
Coma State Eden [昏睡状態エデン]
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